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Forums > Deathknight > LvL 80 DK Spec's
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LvL 80 DK Spec's
Author Post #948240 Nov 19, 2008 @ 07:28AM
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Here's 2 spec's i will de try out at 80 i made (prolly not the 1sttongue)
just go through and tell me wat u think will work out andwat won't

Blood : http://www.worldofwarcraft.com/info/classes/deathknight/talents.html?tal=2300321533003313231111013513200501133000000000000000000200000000000000000000000000000

Frost Dps : http://www.worldofwarcraft.com/info/classes/deathknight/talents.html?tal=2300321333000000000000000003200505133502110301005101351000000000000000000000000000000
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Author Post #948671 Nov 19, 2008 @ 11:32AM
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http://elitistjerks.com/f31/t36303-death_knight_dps_compendium/

Pretty much all the info we need.

I'm planning on either the 51/13/7 blood or a 17/0/54 Unholy
Author Post #948730 Nov 19, 2008 @ 12:04PM
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are any of our DK's planning to tank?
Author Post #949253 Nov 19, 2008 @ 04:25PM
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For me, it depends on what the guild needs.

edit: Apparently there are more than I thought.
Ehnd
Hate
Ahlen
Rashkan
Ape

as new DK mains.


I'm not sure what their plans are as far as spec goes.
Edited by Ahlen about 1 month ago
Author Post #949728 Nov 19, 2008 @ 09:45PM
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oh noes there's more trust me angry
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Author Post #955532 Nov 23, 2008 @ 08:04PM
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Hey i want to know moar bout the guild's Dk talent specs positions, as of now i wanna be the DEDICATED lol Blood but i don't kno who else is atm -_-. I do kno we need ONE to be unholy at least and from there on out i knows nada ELIGHTEN ME!! it's more informative than amusement right now. I trust Alhen to provide top-notch info as alwayslol

EDIT: also i took the liberty to check out all that awsome info alhen posted in link previous and i am still curious about the dps difference (improvement possible? or nottongue) by being blood and going 130 RP to maximize the dancing rune weap. It adds a possible of 6 more secs to the ability and on a more serious note to it IT DOES ALL DK abilities that u can perform that im aware of, this includes it copying all AoE spells lol such as DND it's very useful when considered this way and could allow for 1/2 to 1 more full attk rotation with the blade out noting that it takes a considerrable weapon to make it better than gargolye but when it get' there this could be epic, i kno it feels kinda like a waste to go so far into frost but if ur going for the impro OB then why not grab the increased RP? heck it out and leave me some info herelol

Link to my Blood speculation revamped a lil for raiding : http://www.worldofwarcraft.com/info/classes/deathknight/talents.html?tal=2304021531003313201250013513200502033000000000000000000200000000000000000000000000000
Edited by Hateppl about 1 month ago
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Author Post #955543 Nov 23, 2008 @ 08:27PM
Xal
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I think your url broke the table.

try to use something like [ url= http://www.linkey.com]text[/url ] YOU MUST USE HTTP or you will get an code parsing error if you just use www.

(repost from hate's comment)

Hey i want to know moar bout the guild's Dk talent specs positions, as of now i wanna be the DEDICATED lol Blood but i don't kno who else is atm -_-. I do kno we need ONE to be unholy at least and from there on out i knows nada ELIGHTEN ME!! it's more informative than amusement right now. I trust Alhen to provide top-notch info as always

EDIT: also i took the liberty to check out all that awsome info alhen posted in link previous and i am still curious about the dps difference (improvement possible? or not) by being blood and going 130 RP to maximize the dancing rune weap. It adds a possible of 6 more secs to the ability and on a more serious note to it IT DOES ALL DK abilities that u can perform that im aware of, this includes it copying all AoE spells lol such as DND it's very useful when considered this way and could allow for 1/2 to 1 more full attk rotation with the blade out noting that it takes a considerrable weapon to make it better than gargolye but when it get' there this could be epic, i kno it feels kinda like a waste to go so far into frost but if ur going for the impro OB then why not grab the increased RP? heck it out and leave me some info here

Link to my Blood speculation revamped a lil for raiding : Blood Talent Spec
Edited by Xal about 1 month ago
Author Post #955561 Nov 23, 2008 @ 08:45PM
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Just briefly:

For blood, our choices are 50/0/21 and 51/13/7 to do respectable dps.

Extra runic power doesn't help, as we should never cap it out. If we never reach 100, there's very little reason to spec for 130.

As DK's, we cap hit 1st, then move on to AP and crit, so virulence goes a long way.

Will edit more in later
Author Post #955607 Nov 23, 2008 @ 09:40PM
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hmm this brings me to dilema, i understand the talent specs posted, and our rotations set up atm, but im trying to leave in a spot that's feels untouched atm, we're not supposed to max out our runic power for for danicing rune weapon or gargolye right? the points im moving round around to make this spec possible is from the 51/13/7 spec which is removing the 3 points in spell hit (2 more depending on the other talent pick choice)but just how far is spell hit carrying us? i need to kno exactly wat is affected by spell hit besides obvious DC BB abd Pest, why it's value so high as to flat cancel imagination that could allow for a innovative possibility, rught now it's flatout theory on my end since im not 80, but i need some 1 to test this out on actual boss if possible (worst case use the test dummiestongue) but record their dps and actual dmg done. Who kno's for now may be just pipe dreams and not really worth it but i just like the unbeaten path i tok it ith hate and I plan to lead a revalation into the DK scene, i may not take the "chosen" spec till i see obvious fail in mine lol. If u get 80 just do this for me and i'll pay the respec charges if u can provide dp meter screenshots so i can get this study underwaylol. I made it into the "hate dps zone" by carrying this attitude to the game, I have it made in my wqee lil brain that ima destroy w/e stands in front of me and hate has proved that it can work with odds stacked against and it was done the hard way 1-70 as 2h arms being 1-60 pre bc includedd. I took the hardroad and was rewarded with a understanding of killing most other warriors weren't allowed, this is just another shot at the weird. Either way feedback all welcome and gl godspeed
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1-9 of 9 Forum Posts
Forums > Deathknight > LvL 80 DK Spec's